Fighter

The Fighter is an agent of chaos on the battlefield, channeling mana to convert the magical essence surrounding them into sheer offensive power to tremendously amplify their strength. 

They are masters of close-quarters combat, and hold firmly to the adage that “the best defense is an unstoppable offense” in combat, leveraging their attacks to sustain their onslaught while overwhelming the enemy in close quarters. 

Their gap-closing mobility, along with their resistance to magic that can impede, control, or limit movement allows them to ramp up in power, and momentum, and keep the pressure on.

Ren'Kai fighter jumping in air ready to melee with red hues lighting up their sword

Archetype Themes

Fighter's mace crushing into the ground with pieces of rock exploding around it

Strength

The Fighter is second to none when it comes to raw physical strength. They capitalize on this to deal massive amounts of damage to foes daring, or stupid enough to stay within their striking range.
Swords in motion swinging downwards and to the right, red and yellow

Momentum

Counter to most other archetypes, the Fighter only gets stronger as they remain in combat. They utilize multiple different combat forms that grant them different types of stat bonuses proportional to the amount of combat momentum they have acquired during an encounter.
Red eyes glowing with a menacing look

Preserverence

In order to sustain their momentum, the Fighter has many different tools under their belt that allow them to survive, conserve, and restore energy during combat to keep them going even over the longest battles.

Archetype Skills

Brutal Cleave
Perform a wide sweeping attack, dealing damage to all enemies in front of you. This ability shares a cooldown with Overpower, and hitting an enemy with a weapon combo finisher refreshes its cooldown. +10-20 Combat Momentum (based on number of targets hit)
Theme Background

Secondary Archetypes

Combine Fighter with a secondary archetype to unlock a new play style
Bladedancer
the symbol of the fighter, a red glowing sword pointing downward with two spikes pointing outward on either side
the symbol of the bard, a pink glowing harp with a curling outer edge and 3 straight strings in the center
Highsword
the symbol of the fighter, a red glowing sword pointing downward with two spikes pointing outward on either side
the symbol of the cleric, a yellow glowing diamond is flanked by magic wings
Weapon Master
the symbol of the fighter, a red glowing sword pointing downward with two spikes pointing outward on either side
the symbol of the fighter, a red glowing sword pointing downward with two spikes pointing outward on either side
Spellsword
the symbol of the fighter, a red glowing sword pointing downward with two spikes pointing outward on either side
the symbol of the mage, a glowing purple open book with a flame extending upward from the center
Hunter
the symbol of the fighter, a red glowing sword pointing downward with two spikes pointing outward on either side
the symbol of the ranger, a glowing green bow and arrow pointing upward with an eye between the bow and the bowstring
Shadowblade
the symbol of the fighter, a red glowing sword pointing downward with two spikes pointing outward on either side
the symbol of the rogue, a glowing purple hood with a trickster smile coming from beneath
Bladecaller
the symbol of the fighter, a red glowing sword pointing downward with two spikes pointing outward on either side
symbol of the summoner, a glowing orange circle made up of flame-like tendrils extending up on the left and down on the right
Dreadnought
the symbol of the fighter, a red glowing sword pointing downward with two spikes pointing outward on either side
symbol of the tank, a glowing light blue shield made up of pointed diamond on the top and two rounded diamonds on the bottom