Cleric
Clerics channel mana to convert magical essence into radiant energy, which they can wield to heal their allies, or smite their foes.
They also excel at providing defensive support by shielding their comrades-at-arms, cleansing negative status ailments, restoring mana to themselves and others, or even bringing a fallen soldier back to life.
Because of their vital contributions to the welfare of an adventuring party, enemies consider clerics to be high priority targets. Hence, their survival also depends greatly upon their mastery of the skill of self-preservation.
Archetype Themes
Restoration
The Cleric's primary role in the party is to be a healer, and therefore possess all sorts of methods for restoring the health of themselves, and their party members. They have other restorative powers as well, including shielding, resurrection, and ailment cleansing.
Radiance
The Cleric uses light to not only restore their allies, but also to damage their enemies. While not as effective as dealing damage as other specialized archetypes, a cleric can be offensively dangerous in the right hands.
Support
The Cleric can support their allies with other utility outside of the restoration realm. Buffs, debuffs, and mana return are just a few other benefits the cleric can provide to their allies.
Archetype Skills
Deliverance
Charges up healing energy that heals a target ally upon release, scaling in power the longer it is charged, up to 1000% healing.
Secondary Archetypes
Combine Cleric with a secondary archetype to unlock a new play style
Scryer
High Priest
Templar
Oracle
Protector
Shadow Disciple
Shaman
Apostle
Scryer
High Priest
Templar
Oracle
Protector
Shadow Disciple
Shaman
Apostle